The second is called Quake III: Revolution, and was released for the PlayStation 2 in 2001, created by Bullfrog Productions and published by Electronic Arts this version features several elements (maps and characters) adopted from Team Arena, along with a more mission-based single-player mode, and split-screen multiplayer for up to 4 players (sadly, it lacks mouse support and online play due to the PS2's network adapter not being released outside of Japan until 2004).
#QUAKE 3 ARENA SOFTWARE#
The first release was for the Sega Dreamcast in 2000, ported by Raster Software and published by Sega, and featured 4 player online crossplay versus Dreamcast and PC gamers. Like most PC games, it also has console versions. It adds three new gamemodes, all of them team-based: "One Flag CTF", "Harvester" and "Overload". Here you must choose a team and duke it out with the other clans.
![quake 3 arena quake 3 arena](https://user-images.githubusercontent.com/4964024/34961607-48aae882-fa40-11e7-9bf0-d4400afdad34.jpg)
The game has an Expansion Pack in the form of Quake III: Team Arena, made by id themselves, which was focused on team games. As everything else, the available multiplayer modes included in the game were plain and simple: "Free For All" (regular Deathmatch), "Team Deathmatch", "Tournament" (also called "1on1") and Capture the Flag.
#QUAKE 3 ARENA SERIES#
The single-player mode contained only a very basic story, and was based around a series of tiers, with the player making its way to the final match against the Champion. Id had recognized the fact that the deathmatches were easily the most popular thing about Quake so far, and created this entry as a virtual arena for competitive online matches. This game was designed almost exclusively with multiplayer mode in mind. Characters from several of Id's games, such as Doom and the two previous Quake games, were present in it. The plot of the game is simple: Several warriors from all the corners of the galaxy duke it out in order to entertain the Vadrigar, and win the honor of being the most badass warrior of all time.
![quake 3 arena quake 3 arena](https://cdn.cloudflare.steamstatic.com/steam/apps/2200/0000000284.1920x1080.jpg)
It was developed by id Software and released for PC in 1999. While deathmatch maps are designed for up to 16 players, tournament maps are designed for duels between 2 players and in the single-player game could be considered as 'boss battles'.Quake III: Arena is the third entry in the Quake series. As well as tougher opponents the fights take place in more complex arenas as the game progresses. In Quake III Arena the player progresses through tiers of maps, combating different bot characters that increase in difficulty, from Crash (at Tier 0) to Xaero (at Tier 7). Continuity with prior games in the Quake series and even Doom is maintained by the inclusion of player models related to those earlier games as well as biographical information included on characters in the manual, a familiar mixture of gothic and technological map architecture and specific equipment for example, the Quad Damage power-up, the infamous rocket launcher and the BFG super-weapon. The game's story is brief - 'the greatest warriors of all time fight for the amusement of a race called the Vadrigar in the Arena Eternal.' The introduction video shows the abduction of such a warrior, Sarge, while making a last stand. Instead, it simulates the multiplayer experience with computer controlled players known as bots. Unlike its predecessors, Q3A does not have a plot-based single-player campaign.
![quake 3 arena quake 3 arena](https://www.myabandonware.com/media/screenshots/q/quake-iii-arena-3uq/quake-iii-arena_18.jpg)
#QUAKE 3 ARENA PROFESSIONAL#
Quake 3 has also been used extensively in professional electronic sports tournaments such as QuakeCon, Cyberathlete Professional League and the Electronic Sports World Cup. Many liked the crisp graphics and focus on multiplayer. The game was highly praised by reviewers who, for the most part, described the gameplay as fun and engaging. Quake 3 is available on a number of platforms and contains mature content. Notable features of Quake 3 include the minimalist design, lacking rarely used items and features, the extensive customizability of player settings such as field of view, texture detail and enemy model, and advanced movement features such as strafe- and rocket-jumping. The single-player is instead played against computer controlled bots in a similar style to Unreal Tournament. Quake III Arena is the third in the series and differs from previous games by excluding a traditional single-player element and focusing on multi-player action.
![quake 3 arena quake 3 arena](https://cdn.cloudflare.steamstatic.com/steam/apps/2200/0000000283.1920x1080.jpg)
The game was developed by id Software and featured music composed by Sonic Mayhem and Front Line Assembly. Quake III Arena (also known as Quake 3 abbreviated as Q3A or Q3), is a multiplayer-focused first-person shooter video game.