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Most importantly, carbines retain walking hip fire accuracy while jumping and flying on a jet pack, allowing Light Assaults to effectively engage enemies mid-air. Compared to Assault Rifles, they deal slightly less damage at range, and tend to have more recoil, but better hip fire accuracy. There’s a great variety of carbines, some of them can be specialized towards CQC, others for ranged combat. Light Assaults have access to carbines, shotguns and SMGs.Ĭarbines are close to medium range automatic weapons. This will also help conceal your Jet Pack flames. Enemies with HS/NV scopes will be able to see you no matter what camo you have, so try to stay out of their range and move to flanking positions only while being covered by terrain or buildings. Look into using such attachments as Flash Suppressor, Suppressor and HS/NV scope.ĭark camouflage can be helpful if you take advantage of it, but even with default camouflage you will be harder to see in darkness. Playing with Shadows enabled makes nights much more darker. Muzzle flashes and flames from the Jet Pack become more noticeable, while immobile players can easily blend in with background. Night makes some things harder to see, and some things easier to see. These are most combat effective and versatile options. You still should adapt your loadout to situation, personal playstyle and directive hunting, but there isn’t much wiggle room, as other options are directly inferior or too specialized to be used all the time.
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a starting shotgun with Extended Mags and 1x Reflex Sight.a starting carbine with Laser Sight and 1x Reflex Sight.Advanced Shield Capacitor 5 and Ammo Belt 1.The following equipment is unlocked for Light Assault by default:
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Recommended Early Certifications for Light Assaults.So Light Assaults usually have to rely on stationary spawns to stay in a fight. Light Assaults do not have the staying power of a Heavy Assault, but superior mobility ensures they can deliver a precise and powerful strike where it will hurt the most.ĭue to their mobility, Light Assaults tend to move independently from their allies, and if not careful, can find themselves fighting solo against an army, and often risk dying in a position where allied medics will be unable to revive them. Light Assaults are infamous for using C4 to deal devastating damage to all targets at close range. Their tool is the Rocklet Rifle, a versatile rocket launcher that deals moderate damage to vehicles and hovering aircraft, and can be fired accurately while flying on the Jet Pack. Light Assaults have a large arsenal of close and medium range weapons. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. Light Assault is a mobile infantry unit, proficient in flanking and harassing.